All players must have a Role Queue rank from the current or previous competitive season. Players who only play Quick Play must complete placement matches to obtain a rank.
To create a reliable baseline for team balancing. A current or recent competitive rank provides a more accurate representation of player skill than statistics alone.
All players must submit a screenshot validating their current or previous competitive rank.
To verify that submitted ranks are accurate.
Players may not sign up using ranks from a smurf account or lower ranked alt account.
To ensure team balancing is based on a player’s true skill level.
No sandbagging. Registering at a rank lower than your actual skill level may result in a server ban.
Captains will be selected from among the players participating in the tournament.
Pool play consists of three single-round matches per team. Only Control and Push game modes will be used. Following pool play, teams will advance into the playoff bracket.
To prevent excessive point inflation that can occur in Escort and Hybrid overtime scenarios.
Pool play tiebreakers will be determined in the following order:
Teams advancing from Pool Play will be seeded into the Main Bracket.
To guarantee a minimum of five games for every team.
Higher-seeded teams in the Winner’s Bracket receive first choice of:
Selection priority alternates each game in a series.
In the Loser’s Bracket, selection priority will be determined by coin flip.
The winner of the Loser’s Bracket will face the winner of the Winner’s Bracket in the Championship Finals.
If the undefeated Winner’s Bracket team loses the first Championship series, a second series will be played.
For the second series, the team that won the first series will have first choice of either pick of map or first ban, or the choice of Attack/Defense on Hybrid/Escort maps as well as the second ban.
Only tournament casters and tournament administrators may spectate matches in-game. Players wishing to watch a match must use the official stream.
To prevent live coaching and maintain competitive integrity.
Match pauses are only permitted for player disconnects.
If a disconnected player does not return within 5 minutes, the match will continue as a 6v5 until either:
In the Loser’s Bracket, selection priority will be determined by coin flip.
This tournament is a community-focused event with no cash prize. Participants are expected to prioritize sportsmanship and positive community interaction.
Malicious staggering and intentional spawn camping are prohibited.